Reload or drag downward for a new basket.
There are 3 rules:
“What time is it?”
Each strip is a timeline that you travel along starting at Big A. At each crossing you are meeting with a moment in the past. So, “What time is it now?” at Aa? at Ba? at Hj? Always know the time.
“Big dale!” (said like "Big deal!”)
Hills are easy, saddles are easy, but dales are hard. When the time is big, so are your responsibilities. When the time is big, a completed opening is going to be a dale (you'll find it on your left: completed openings behind you are just saddles) and needs to be forced to bend inward while you are making the crossing.
“Big A rules!”
Big A is the only exception to the 'geology rule' that the present goes on top of the past. Big A has a double, namely the letter in the doubled alphabet that comes right after the last letter in the code. In the final move, Big A Jr. goes directly on top of Big A and makes a dale.
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