Each vertex in the trivalent primal map "owns" one triangle in the triangle-faced dual map. In turn, this triangle "owns" three half-squares of tabby weave. Since these three half-squares are N plies thick, each triangle (and in turn each primal vertex) "owns" 3*N/2 squares of unit weaver. Since the unit weavers themselves are N squares long, the consumption of unit weavers is 1.5 per primal vertex, regardless of length, provided the phase shift is 2.
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